17.10.2025 aktualisiert


100 % verfügbar
Senior Sound Designer
Osterholz-Scharmbeck, Deutschland Master of Arts: Time-Dependent Media / Sound - Vision - Games (1.2P)
Skills
AkustikAnlagenverwaltungTonaufnahmeC#C++ComputerprogrammierungDigital Audio WorkstationUi-DesignInteraction DesignInteraktive MedienPythonPhysikPro-AudioPrototypingTongestaltungUnreal Engine
Sound Design & Production
Soundscapes, SFX, Foley, immersive audio, music composition, audio engineering, and sound synthesis for analog and digital applications
Interactive Media Development
Unity, Unreal Engine, Wwise, FMOD integration for game audio and interactive audio systems
Programming & Technical Implementation
Python, C#, C++ programming for audio applications and procedural audio prototypes
Digital Audio Workstations
Ableton, Reaper, Pro Tools for professional audio production and mixing
Generative Audio Systems
MaxMSP, Metasounds, Modular Synths for creating dynamic and procedural audio content
Theoretical Knowledge
Synthesis theory, acoustics, psychoacoustics, audio physics, audio interface design, interaction design principles
Spatial Audio Technologies
Spatial audio production, immersive audio lab research, psychoacoustic research applications
Asset Management
Audio asset organization and management for large-scale projects with over 5000 assets
Soundscapes, SFX, Foley, immersive audio, music composition, audio engineering, and sound synthesis for analog and digital applications
Interactive Media Development
Unity, Unreal Engine, Wwise, FMOD integration for game audio and interactive audio systems
Programming & Technical Implementation
Python, C#, C++ programming for audio applications and procedural audio prototypes
Digital Audio Workstations
Ableton, Reaper, Pro Tools for professional audio production and mixing
Generative Audio Systems
MaxMSP, Metasounds, Modular Synths for creating dynamic and procedural audio content
Theoretical Knowledge
Synthesis theory, acoustics, psychoacoustics, audio physics, audio interface design, interaction design principles
Spatial Audio Technologies
Spatial audio production, immersive audio lab research, psychoacoustic research applications
Asset Management
Audio asset organization and management for large-scale projects with over 5000 assets
Sprachen
DeutschMutterspracheEnglischverhandlungssicherSpanischGrundkenntnisse
Projekthistorie
Game audio, sound design, music, recording, mixing & mastering, Foley, immersive audio services, interactive audio system design, procedural audio prototype development
Designed audio for over 200 EdTech videos, enhanced brand image through audio branding, managed audio asset list with over 5000 assets, supported KIDS learning app with sound design and technical insights
Supported research in spatial audio and psychoacoustics, virtualization of Immersive Audio Lab in Unity, technical maintenance of laboratory, student teaching for Immersive Audio Lab introductions