17.11.2025 aktualisiert


100 % verfügbar
Senior Software Engineer | Unity3D, Unreal Engine, VR, AR, MR Specialist
Weiterstadt, Deutschland Bachelor of Science in Electrical - Electronics Engineering
Skills
Unity3DComputeranimation3D Modellierung3Ds Max3D-VisualisierungUser Experience (UX)Augmented RealityC#C++Mobile Application DevelopmentFfmpegGithubOpengl Shading LanguageGrafikdesignUi-DesignInteraction DesignMappingMicrosoft Visual StudioOpencvOpenglQt Modeling Language (QML)Qt (Software)SoftwareentwicklungZbrushPlattform für Betrieb und ManagementAdobe XDTexturingVirtual RealityAdobeRay TracingUnreal EngineOculusCharakter-animationMixed Reality
AR/VR/MR Development: ARKit, ARCore, Oculus, SteamVR, Mixed Reality Development, Virtual Reality Development, Augmented Reality Development, Real-time 3D, Cross-platform tools
3D Modeling & Animation: ZBrush, 3DS Max, Blender, Character Animation, Environment Design, Prop Modeling, UV Mapping, Texturing, Adobe Creation Suite
Rendering Techniques: Shaders, GLSL, HLSL, Ray Tracing, Global Illumination, Real-time Rendering, Rendering Pipelines
Software Development: C#, C++, Qt/QML, OpenGL, GStreamer, FFmpeg, OpenCV, Open3D, Mobile development, Cross-platform development
UI/UX Design: User Interface Design, User Experience Design, Interaction Design, Visual Design, Adobe XD
3D Modeling & Animation: ZBrush, 3DS Max, Blender, Character Animation, Environment Design, Prop Modeling, UV Mapping, Texturing, Adobe Creation Suite
Rendering Techniques: Shaders, GLSL, HLSL, Ray Tracing, Global Illumination, Real-time Rendering, Rendering Pipelines
Software Development: C#, C++, Qt/QML, OpenGL, GStreamer, FFmpeg, OpenCV, Open3D, Mobile development, Cross-platform development
UI/UX Design: User Interface Design, User Experience Design, Interaction Design, Visual Design, Adobe XD
Sprachen
DeutschGrundkenntnisseEnglischverhandlungssicherTürkischMuttersprache
Projekthistorie
Worked remotely on various XR projects including VR training simulations and UI/UX design for recycling machines.
Responsible for best-in-class XR applications for the military and content creation in the AR team. Developed custom AR framework and various military training simulations.
Led R&D solutions, created interactive applications, and developed XR projects for company showcases at fairs.